How to play
Regenerator restores HP when Amoonguss switches out. Spore can create a safe turn against an eligible target; Clear Smog removes stat changes if it hits.
Choose six Pokémon. See your score. Find your next teammate.
Level 39To Amoonguss
AmoongussLast stage shown
#0591 · GENERATION 5
Defensive support and sleep pressure
Build a Amoonguss team ↓Hover or tap the cards.
Custom Pokédex collection.
Generation 9 · casual singles · base form
Regenerator restores HP when Amoonguss switches out. Spore can create a safe turn against an eligible target; Clear Smog removes stat changes if it hits.
Key risk. Grass types and other protected targets are immune to Spore. Steel types are immune to Clear Smog. Fire, Ice, Flying and Psychic attacks are super effective; check your format’s sleep rules.
This editorial starting point is not a ranked-format recommendation or a legality check. It does not specify EVs or Tera type. Moves, items and abilities here do not change the builder score.
BATTLE PLAN
Regenerator restores HP when Amoonguss switches out. Spore can create a safe turn against an eligible target; Clear Smog removes stat changes if it hits.
Consider Clear Smog, but check typing first. Steel types are immune, so this move cannot serve as a universal setup answer.
Check the target and the format’s sleep rules. Grass types and other protected targets are unaffected; switch to another plan instead of repeatedly using Spore.
A teammate uses a switching move to bring Amoonguss in. A slower pivot may take the opponent’s hit first. Turn order and the opponent’s move still matter.
ITEM & ABILITY
Regenerator restores HP when Amoonguss switches out. Spore can buy a turn against an eligible target, while Clear Smog can remove stat changes if it hits.
Watch the tradeoff. Grass types and other protected targets are immune to Spore. Steel types are immune to Clear Smog. Fire, Ice, Flying and Psychic attacks are super effective; check your format’s sleep rules.
These battle mechanics do not change the builder’s type-and-base-stat score. The tool does not simulate moves, abilities, held items or damage.
COMPARE YOUR OPTIONS
Venusaur shares Grass/Poison typing but offers more Speed and a different attacking role.
| Stat | Amoonguss | Venusaur |
|---|---|---|
| HP | 114 | 80 |
| Attack | 85 | 82 |
| Defense | 70 | 83 |
| Sp. Attack | 85 | 100 |
| Sp. Defense | 80 | 100 |
| Speed | 30 | 80 |
Base stats are not final battle stats. Level, nature, IVs, EVs and battle effects affect the result. Check availability in your game before choosing an alternative.
A Steel teammate can resist Flying and Psychic attacks. A Water teammate helps with Fire and Ice attackers.
Resists Flying and Psychic; both still need a Fire answer.
Resists Fire; Amoonguss resists its Grass weakness.
These are typing-based starting pairs, not a complete competitive team. Check the remaining four slots and your game’s rules.
Compare computed teammate suggestions →Venusaur shares Grass/Poison typing but offers more Speed and a different attacking role.
Try Venusaur →Typing only. Abilities, items and battle effects can change these matchups.
Level 39
Amoonguss#591Standard main-series evolution conditions. Regional forms and games with special evolution systems can differ.
Start with Amoonguss. Add teammates and compare your type-and-base-stat score.
Base species #001–1025, using Generation 9 data. A casual planning pool, not a VGC, ranked, or Showdown National Dex legality validator. Regional, Mega and alternate forms are not included yet.
Types & base stats only · Not a win probability.
Keep up to 20 teams in this browser. Clearing browser data removes saved teams.
No saved teams yet.
FIND A BETTER FIT
Fill your empty slots first. Each candidate is scored using the same rules as your current team. Only positive score changes are shown.
Team score 46 → 75
Team score 46 → 75
Team score 46 → 74
Team score 46 → 73
Team score 46 → 73
Team score 46 → 73
Suggestions optimize this initial planning heuristic. Your preferences and actual battle strategy may favor another Pokémon.
Incoming damage assumes typing only. 0× = immune, ½× / ¼× = resistant, 2× / 4× = weak. Resistance counts include immunities.
| Attack | Amoonguss | Weak | Resist |
|---|---|---|---|
| Normal | 1× | 0 | 0 |
| Fire | 2× | 1 | 0 |
| Water | ½× | 0 | 1 |
| Electric | ½× | 0 | 1 |
| Grass | ¼× | 0 | 1 |
| Ice | 2× | 1 | 0 |
| Fighting | ½× | 0 | 1 |
| Poison | 1× | 0 | 0 |
| Ground | 1× | 0 | 0 |
| Flying | 2× | 1 | 0 |
| Psychic | 2× | 1 | 0 |
| Bug | 1× | 0 | 0 |
| Rock | 1× | 0 | 0 |
| Ghost | 1× | 0 | 0 |
| Dragon | 1× | 0 | 0 |
| Dark | 1× | 0 | 0 |
| Steel | 1× | 0 | 0 |
| Fairy | ½× | 0 | 1 |
Against single-type targets, using only same-type attacks. This is not coverage against every dual-type species.
Offense (25%): neutral-or-better type coverage and strongest attacking base stats. Defense (30%): team resistances, unprotected and repeated weaknesses, and 4× vulnerabilities. Coverage (25%): fraction of 18 single-type targets hit super effectively by your own types. Synergy (20%): teammates resisting each other’s weaknesses, physical/special/bulk stat signals and base Speed ≥100. Scores are rounded to 0–100; the total uses the displayed subscores.
Rating bands: Excellent ≥80, Good ≥65, Fair ≥45, Poor below 45. An empty team has no rating.
Small teams are provisional and are not given a separate completion bonus. Adding a Pokémon can lower the score if it creates new weaknesses or lowers averages. These initial heuristics have not been calibrated against battle outcomes.
Data: Pokémon Showdown / @pkmn/dex · Sprites: PokéAPI contributors · Base species only
Starter advice written for this guide; mechanics checked against Pokémon Showdown’s Generation 9 data.
Starter moveset reviewed October 6, 2026; battle notes added October 16, 2026. Suggest a correction.