Super Pokémon Team Builder

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Level 50To Zweilous

Level 64To Hydreigon

HydreigonLast stage shown

#0635 · GENERATION 5

Hydreigon Build Guide

DarkDragon

Special setup attacker

Build a Hydreigon team ↓

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Custom Pokédex collection.

Starter moveset

Generation 9 · casual singles · base form

ITEMLeftovers
ABILITYLevitate
NATURETimid
1
Dark Pulse
2
Dragon Pulse
3
Flamethrower
4
Nasty Plot

How to play

Levitate normally provides Ground immunity. Find a safe Nasty Plot turn before attacking; Flamethrower offers coverage against Steel targets that resist Dragon Pulse.

Watch out for

Key risk. Fairy attacks deal 4× damage and Fairy types ignore Dragon Pulse. Ice, Fighting, Bug and Dragon attacks also threaten it. Effects such as Mold Breaker can bypass Levitate.

About this example

This editorial starting point is not a ranked-format recommendation or a legality check. It does not specify EVs or Tera type. Moves, items and abilities here do not change the builder score.

BATTLE PLAN

When to attack, set up or switch

Levitate normally provides Ground immunity. Find a safe Nasty Plot turn before attacking; Flamethrower offers coverage against Steel targets that resist Dragon Pulse.

A Fairy type is still waiting on the opposing team

Dragon Pulse cannot touch it and Flamethrower is only neutral, so this set has no move that breaks a Fairy switch-in. Keep a teammate for that matchup instead of spending the Nasty Plot turn on it.

You are counting on Levitate defensively

Ground does not hit Hydreigon hard even without the immunity — the ability is about what Hydreigon can safely switch into, not a hole being plugged in its defenses.

You have one safe turn

Use Nasty Plot for the +2 Special Attack raise, then remember the stages are lost when Hydreigon switches out. Bug, Dragon, Fighting and Ice all hit it for 2×, so a boosted position is not an invincible one.

What does a safe pivot mean?

A teammate uses a switching move to bring Hydreigon in. A slower pivot may take the opponent’s hit first. Turn order and the opponent’s move still matter.

ITEM & ABILITY

How this build works

Levitate makes Ground moves miss, which is what buys Hydreigon a Nasty Plot turn against them — but effects that ignore abilities take that immunity away. Fairy attacks deal 4×, and a Fairy type ignores Dragon Pulse entirely.

Watch the tradeoff. Fairy attacks deal 4× damage and Fairy types ignore Dragon Pulse. Ice, Fighting, Bug and Dragon attacks also threaten it. Effects such as Mold Breaker can bypass Levitate.

These battle mechanics do not change the builder’s type-and-base-stat score. The tool does not simulate moves, abilities, held items or damage.

COMPARE YOUR OPTIONS

Hydreigon or Dragapult?

Dragapult offers more Speed and Ghost typing, with a different attacking toolkit.

Base stats · standard forms in the local Generation 9 dataset
StatHydreigonDragapult
HP9288
Attack105120
Defense9075
Sp. Attack125100
Sp. Defense9075
Speed98142

Base stats are not final battle stats. Level, nature, IVs, EVs and battle effects affect the result. Check availability in your game before choosing an alternative.

Teammate ideas

A Steel teammate can resist Fairy, Ice, Bug and Dragon attacks. Add physical damage to avoid relying only on special attackers.

These are typing-based starting pairs, not a complete competitive team. Check the remaining four slots and your game’s rules.

Compare computed teammate suggestions →
Alternative: Dragapult

Dragapult offers more Speed and Ghost typing, with a different attacking toolkit.

Read Dragapult guide →

Try Dragapult →

Type matchups

Weak to

Ice2×Fighting2×Bug2×Dragon2×Fairy4×
Resistances and immunities
Fire0.5×Water0.5×Electric0.5×Grass0.5×Psychic0×Ghost0.5×Dark0.5×

Typing only. Abilities, items and battle effects can change these matchups.

HP92
Attack105
Defense90
Sp. Attack125
Sp. Defense90
Speed98

Evolution chain

  1. Deino#633
  2. Level 50

    Zweilous#634
  3. Level 64

    Hydreigon#635

Standard main-series evolution conditions. Regional forms and games with special evolution systems can differ.

Build your Hydreigon team

Start with Hydreigon. Add teammates and compare your type-and-base-stat score.

TEAM WORKSPACE

Your team 1 / 6

Team score 48 of 100/ 100Fair
Generate a random team
Gen 9 · National Dex · Casual Settings & scope
Format scope · casual planning

Base species #001–1025, using Generation 9 data. A casual planning pool, not a VGC, ranked, or Showdown National Dex legality validator. Regional, Mega and alternate forms are not included yet.

SLOT 01#635

Hydreigon

DarkDragon
SLOT 02
SLOT 03
SLOT 04
SLOT 05
SLOT 06

Understand your team

Offense89
Defense62
Coverage17
Synergy17

Types & base stats only · Not a win probability.

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    FIND A BETTER FIT

    Recommended Pokémon

    Fill your empty slots first. Each candidate is scored using the same rules as your current team. Only positive score changes are shown.

    +30 pts

    Durant

    BugSteel

    Team score 48 → 78

    Why this Pokémon?
    • Adds Ice resistance or immunity
    • Adds Bug resistance or immunity
    • Adds Dragon resistance or immunity
    +29 pts

    Escavalier

    BugSteel

    Team score 48 → 77

    Why this Pokémon?
    • Adds Ice resistance or immunity
    • Adds Bug resistance or immunity
    • Adds Dragon resistance or immunity
    +29 pts

    Iron Treads

    GroundSteel

    Team score 48 → 77

    Why this Pokémon?
    • Adds Bug resistance or immunity
    • Adds Dragon resistance or immunity
    • Adds Fairy resistance or immunity
    +28 pts

    Scizor

    BugSteel

    Team score 48 → 76

    Why this Pokémon?
    • Adds Ice resistance or immunity
    • Adds Bug resistance or immunity
    • Adds Dragon resistance or immunity
    +28 pts

    Excadrill

    GroundSteel

    Team score 48 → 76

    Why this Pokémon?
    • Adds Bug resistance or immunity
    • Adds Dragon resistance or immunity
    • Adds Fairy resistance or immunity
    +28 pts

    Doublade

    SteelGhost

    Team score 48 → 76

    Why this Pokémon?
    • Adds Ice resistance or immunity
    • Adds Fighting resistance or immunity
    • Adds Bug resistance or immunity

    Suggestions optimize this initial planning heuristic. Your preferences and actual battle strategy may favor another Pokémon.

    Key insights
    • Fairy attacks threaten 1 of 1 teammates, with no teammate resisting them by type.
    • Bug attacks threaten 1 of 1 teammates, with no teammate resisting them by type.
    • Hydreigon takes 4× damage from Fairy attacks by type.
    • Your own types can hit 3 of 18 single-type targets super effectively. Actual move coverage can differ.
    • No teammate has a base Speed of 100 or higher. Consider adding a faster option.
    Detailed type analysis · all 18 types

    Incoming damage assumes typing only. 0× = immune, ½× / ¼× = resistant, 2× / 4× = weak. Resistance counts include immunities.

    Incoming damage by attacking type
    AttackHydreigonWeakResist
    Normal1×00
    Fire½×01
    Water½×01
    Electric½×01
    Grass½×01
    Ice2×10
    Fighting2×10
    Poison1×00
    Ground1×00
    Flying1×00
    Psychic0×01
    Bug2×10
    Rock1×00
    Ghost½×01
    Dragon2×10
    Dark½×01
    Steel1×00
    Fairy4×10

    Offensive type coverage

    Against single-type targets, using only same-type attacks. This is not coverage against every dual-type species.

    NormalNeutral
    FireNeutral
    WaterNeutral
    ElectricNeutral
    GrassNeutral
    IceNeutral
    FightingNeutral
    PoisonNeutral
    GroundNeutral
    FlyingNeutral
    Psychic✓ Super effective
    BugNeutral
    RockNeutral
    Ghost✓ Super effective
    Dragon✓ Super effective
    DarkNeutral
    SteelNeutral
    FairyResisted
    How is the score calculated?

    Offense (25%): neutral-or-better type coverage and strongest attacking base stats. Defense (30%): team resistances, unprotected and repeated weaknesses, and 4× vulnerabilities. Coverage (25%): fraction of 18 single-type targets hit super effectively by your own types. Synergy (20%): teammates resisting each other’s weaknesses, physical/special/bulk stat signals and base Speed ≥100. Scores are rounded to 0–100; the total uses the displayed subscores.

    Rating bands: Excellent ≥80, Good ≥65, Fair ≥45, Poor below 45. An empty team has no rating.

    Small teams are provisional and are not given a separate completion bonus. Adding a Pokémon can lower the score if it creates new weaknesses or lowers averages. These initial heuristics have not been calibrated against battle outcomes.

    Choose Pokémon · Slot 1

    1025 Pokémon found · already selected teammates are disabled

    Data: Pokémon Showdown / @pkmn/dex · Sprites: PokéAPI contributors · Base species only

    Sources & guide notes

    Starter advice written for this guide; mechanics checked against Pokémon Showdown’s Generation 9 data.

    Starter moveset reviewed October 6, 2026; battle notes added October 21, 2026. Suggest a correction.

    Disclaimer: This is an unofficial fan-made tool, not affiliated with or endorsed by The Pokémon Company, Nintendo, Creatures or GAME FREAK. Pokémon names, artwork and type symbols belong to their respective owners.

    Scores and recommendations are casual planning estimates based on typing and base stats, not win probabilities or guarantees. Moves, abilities, items and competitive rules can change actual results. Read the methodology and limitations.