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Level 16To Floragato

Level 36To Meowscarada

MeowscaradaLast stage shown

#0908 · GENERATION 9

Meowscarada Build Guide

GrassDark

Fast physical pivot

Build a Meowscarada team ↓

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Starter moveset

Generation 9 · casual singles · base form

ITEMChoice Band
ABILITYOvergrow
NATUREJolly
1
Flower Trick
2
Knock Off
3
U-turn
4
Play Rough

How to play

Choice Band boosts Attack but locks you into one move until you switch. Flower Trick normally lands a critical hit; U-turn lets you pivot out of an unfavorable matchup.

Watch out for

Key risk. Bug attacks deal 4× damage. Its low bulk makes careless switches risky, and a Choice lock can give an opponent a free turn.

About this example

This editorial starting point is not a ranked-format recommendation or a legality check. It does not specify EVs or Tera type. Moves, items and abilities here do not change the builder score.

BATTLE PLAN

When to attack, set up or switch

Choice Band boosts Attack but locks you into one move until you switch. Flower Trick normally lands a critical hit; U-turn lets you pivot out of an unfavorable matchup.

You want the lock to cost you less

U-turn brings in a teammate while still dealing damage, then the Choice lock resets with the switch. Bug is a 4× weakness, so do not stay in to repeat the same move.

A target resists your locked move

Switch out and pick again — only switching resets the Choice lock. Play Rough is the Fairy option, hitting Dragon, Dark and Fighting targets super effectively.

What does a safe pivot mean?

A teammate uses a switching move to bring Meowscarada in. A slower pivot may take the opponent’s hit first. Turn order and the opponent’s move still matter.

ITEM & ABILITY

How this build works

Choice Band raises Attack but locks Meowscarada into one move until it switches. Flower Trick normally lands as a critical hit, which is why it is the reliable damage option here rather than a stronger setup move.

Watch the tradeoff. Bug attacks deal 4× damage. Its low bulk makes careless switches risky, and a Choice lock can give an opponent a free turn.

These battle mechanics do not change the builder’s type-and-base-stat score. The tool does not simulate moves, abilities, held items or damage.

COMPARE YOUR OPTIONS

Meowscarada or Venusaur?

Venusaur offers a bulkier Grass special attacker with Poison typing and sleep support.

Base stats · standard forms in the local Generation 9 dataset
StatMeowscaradaVenusaur
HP7680
Attack11082
Defense7083
Sp. Attack81100
Sp. Defense70100
Speed12380

Base stats are not final battle stats. Level, nature, IVs, EVs and battle effects affect the result. Check availability in your game before choosing an alternative.

Teammate ideas

A Steel or Fire teammate can resist Bug attacks. A Water teammate can help cover Fire and Ice attackers.

These are typing-based starting pairs, not a complete competitive team. Check the remaining four slots and your game’s rules.

Compare computed teammate suggestions →
Alternative: Venusaur

Venusaur offers a bulkier Grass special attacker with Poison typing and sleep support.

Read Venusaur guide →

Try Venusaur →

Type matchups

Weak to

Fire2×Ice2×Fighting2×Poison2×Flying2×Bug4×Fairy2×
Resistances and immunities
Water0.5×Electric0.5×Grass0.5×Ground0.5×Psychic0×Ghost0.5×Dark0.5×

Typing only. Abilities, items and battle effects can change these matchups.

HP76
Attack110
Defense70
Sp. Attack81
Sp. Defense70
Speed123

Evolution chain

  1. Sprigatito#906
  2. Level 16

    Floragato#907
  3. Level 36

    Meowscarada#908

Standard main-series evolution conditions. Regional forms and games with special evolution systems can differ.

Build your Meowscarada team

Start with Meowscarada. Add teammates and compare your type-and-base-stat score.

TEAM WORKSPACE

Your team 1 / 6

Team score 50 of 100/ 100Fair
Gen 9 · National Dex · Casual Settings & scope
Format scope · casual planning

Base species #001–1025, using Generation 9 data. A casual planning pool, not a VGC, ranked, or Showdown National Dex legality validator. Regional, Mega and alternate forms are not included yet.

SLOT 01#908

Meowscarada

GrassDark
SLOT 02
SLOT 03
SLOT 04
SLOT 05
SLOT 06

Understand your team

Offense88
Defense58
Coverage28
Synergy18

Types & base stats only · Not a win probability.

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    FIND A BETTER FIT

    Recommended Pokémon

    Fill your empty slots first. Each candidate is scored using the same rules as your current team. Only positive score changes are shown.

    +30 pts

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    Chandelure

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    • Adds Ice resistance or immunity
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    Magearna

    SteelFairy

    Team score 50 → 79

    Why this Pokémon?
    • Adds Ice resistance or immunity
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    Blacephalon

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    • Adds Fire resistance or immunity
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    Why this Pokémon?
    • Adds Fire resistance or immunity
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    Suggestions optimize this initial planning heuristic. Your preferences and actual battle strategy may favor another Pokémon.

    Key insights
    • Bug attacks threaten 1 of 1 teammates, with no teammate resisting them by type.
    • Fairy attacks threaten 1 of 1 teammates, with no teammate resisting them by type.
    • Meowscarada takes 4× damage from Bug attacks by type.
    • Your own types can hit 5 of 18 single-type targets super effectively. Actual move coverage can differ.
    Detailed type analysis · all 18 types

    Incoming damage assumes typing only. 0× = immune, ½× / ¼× = resistant, 2× / 4× = weak. Resistance counts include immunities.

    Incoming damage by attacking type
    AttackMeowscaradaWeakResist
    Normal1×00
    Fire2×10
    Water½×01
    Electric½×01
    Grass½×01
    Ice2×10
    Fighting2×10
    Poison2×10
    Ground½×01
    Flying2×10
    Psychic0×01
    Bug4×10
    Rock1×00
    Ghost½×01
    Dragon1×00
    Dark½×01
    Steel1×00
    Fairy2×10

    Offensive type coverage

    Against single-type targets, using only same-type attacks. This is not coverage against every dual-type species.

    NormalNeutral
    FireNeutral
    Water✓ Super effective
    ElectricNeutral
    GrassNeutral
    IceNeutral
    FightingNeutral
    PoisonNeutral
    Ground✓ Super effective
    FlyingNeutral
    Psychic✓ Super effective
    BugNeutral
    Rock✓ Super effective
    Ghost✓ Super effective
    DragonNeutral
    DarkNeutral
    SteelNeutral
    FairyNeutral
    How is the score calculated?

    Offense (25%): neutral-or-better type coverage and strongest attacking base stats. Defense (30%): team resistances, unprotected and repeated weaknesses, and 4× vulnerabilities. Coverage (25%): fraction of 18 single-type targets hit super effectively by your own types. Synergy (20%): teammates resisting each other’s weaknesses, physical/special/bulk stat signals and base Speed ≥100. Scores are rounded to 0–100; the total uses the displayed subscores.

    Rating bands: Excellent ≥80, Good ≥65, Fair ≥45, Poor below 45. An empty team has no rating.

    Small teams are provisional and are not given a separate completion bonus. Adding a Pokémon can lower the score if it creates new weaknesses or lowers averages. These initial heuristics have not been calibrated against battle outcomes.

    Choose Pokémon · Slot 1

    1025 Pokémon found · already selected teammates are disabled

    Data: Pokémon Showdown / @pkmn/dex · Sprites: PokéAPI contributors · Base species only

    Sources & guide notes

    Starter advice written for this guide; mechanics checked against Pokémon Showdown’s Generation 9 data.

    Starter moveset reviewed October 6, 2026; battle notes added October 16, 2026. Suggest a correction.

    Disclaimer: This is an unofficial fan-made tool, not affiliated with or endorsed by The Pokémon Company, Nintendo, Creatures or GAME FREAK. Pokémon names, artwork and type symbols belong to their respective owners.

    Scores and recommendations are casual planning estimates based on typing and base stats, not win probabilities or guarantees. Moves, abilities, items and competitive rules can change actual results. Read the methodology and limitations.