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High friendship + level up while knowing a Fairy move (Generation 9)To Sylveon

SylveonLast stage shown

#0700 · GENERATION 6

Sylveon Build Guide

Fairy

Special attacker and healing support

Build a Sylveon team ↓

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Custom Pokédex collection.

Starter moveset

Generation 9 · casual singles · base form

ITEMLeftovers
ABILITYPixilate
NATUREModest
1
Hyper Voice
2
Wish
3
Protect
4
Calm Mind

How to play

Pixilate converts Hyper Voice into a boosted Fairy attack. Use Wish and Protect for delayed recovery or Calm Mind when a safe setup turn appears.

Watch out for

Key risk. Poison and Steel attacks are super effective. Low Speed and delayed Wish healing make turn planning important.

About this example

This editorial starting point is not a ranked-format recommendation or a legality check. It does not specify EVs or Tera type. Moves, items and abilities here do not change the builder score.

BATTLE PLAN

When to attack, set up or switch

Pixilate converts Hyper Voice into a boosted Fairy attack. Use Wish and Protect for delayed recovery or Calm Mind when a safe setup turn appears.

You have a safe setup turn

Consider Calm Mind, then attack with Hyper Voice. Keep a plan for Poison and Steel targets rather than assuming a boost removes those problems.

You need to recover

Plan the Wish → Protect sequence around the opponent’s next turn. Sylveon’s low Speed and delayed healing can leave room for opposing pressure.

What does a safe pivot mean?

A teammate uses a switching move to bring Sylveon in. A slower pivot may take the opponent’s hit first. Turn order and the opponent’s move still matter.

ITEM & ABILITY

How this build works

Pixilate turns Hyper Voice into a boosted Fairy attack. Wish and Protect provide delayed recovery, while Calm Mind raises Special Attack and Special Defense.

Watch the tradeoff. Poison and Steel attacks are super effective. Low Speed and delayed Wish healing make turn planning important.

These battle mechanics do not change the builder’s type-and-base-stat score. The tool does not simulate moves, abilities, held items or damage.

COMPARE YOUR OPTIONS

Sylveon or Gardevoir?

Gardevoir offers higher Speed and Psychic coverage, without Pixilate.

Base stats · standard forms in the local Generation 9 dataset
StatSylveonGardevoir
HP9568
Attack6565
Defense6565
Sp. Attack110125
Sp. Defense130115
Speed6080

Base stats are not final battle stats. Level, nature, IVs, EVs and battle effects affect the result. Check availability in your game before choosing an alternative.

Teammate ideas

A Steel teammate can cover Poison attacks. A Ground or Fire attacker can pressure Steel types.

These are typing-based starting pairs, not a complete competitive team. Check the remaining four slots and your game’s rules.

Compare computed teammate suggestions →
Alternative: Gardevoir

Gardevoir offers higher Speed and Psychic coverage, without Pixilate.

Read Gardevoir guide →

Try Gardevoir →

Type matchups

Weak to

Poison2×Steel2×
Resistances and immunities
Fighting0.5×Bug0.5×Dragon0×Dark0.5×

Typing only. Abilities, items and battle effects can change these matchups.

HP95
Attack65
Defense65
Sp. Attack110
Sp. Defense130
Speed60

Evolution chain

  1. Eevee#133
  2. High friendship + level up while knowing a Fairy move (Generation 9)

    Sylveon#700

Standard main-series evolution conditions. Regional forms and games with special evolution systems can differ.

Build your Sylveon team

Start with Sylveon. Add teammates and compare your type-and-base-stat score.

TEAM WORKSPACE

Your team 1 / 6

Team score 47 of 100/ 100Fair
Gen 9 · National Dex · Casual Settings & scope
Format scope · casual planning

Base species #001–1025, using Generation 9 data. A casual planning pool, not a VGC, ranked, or Showdown National Dex legality validator. Regional, Mega and alternate forms are not included yet.

SLOT 01#700

Sylveon

Fairy
SLOT 02
SLOT 03
SLOT 04
SLOT 05
SLOT 06

Understand your team

Offense79
Defense64
Coverage17
Synergy17

Types & base stats only · Not a win probability.

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    FIND A BETTER FIT

    Recommended Pokémon

    Fill your empty slots first. Each candidate is scored using the same rules as your current team. Only positive score changes are shown.

    +29 pts

    Kartana

    GrassSteel

    Team score 47 → 76

    Why this Pokémon?
    • Adds Poison resistance or immunity
    • Adds Steel resistance or immunity
    • Adds super-effective coverage against Water, Ice, Ground and more
    +28 pts

    Iron Treads

    GroundSteel

    Team score 47 → 75

    Why this Pokémon?
    • Adds Poison resistance or immunity
    • Adds Steel resistance or immunity
    • Adds super-effective coverage against Fire, Electric, Ice and more
    +26 pts

    Excadrill

    GroundSteel

    Team score 47 → 73

    Why this Pokémon?
    • Adds Poison resistance or immunity
    • Adds Steel resistance or immunity
    • Adds super-effective coverage against Fire, Electric, Ice and more
    +26 pts

    Kingambit

    DarkSteel

    Team score 47 → 73

    Why this Pokémon?
    • Adds Poison resistance or immunity
    • Adds Steel resistance or immunity
    • Adds super-effective coverage against Ice, Psychic, Rock and more
    +25 pts

    Swampert

    WaterGround

    Team score 47 → 72

    Why this Pokémon?
    • Adds Poison resistance or immunity
    • Adds Steel resistance or immunity
    • Adds super-effective coverage against Fire, Electric, Poison and more
    +25 pts

    Ferrothorn

    GrassSteel

    Team score 47 → 72

    Why this Pokémon?
    • Adds Poison resistance or immunity
    • Adds Steel resistance or immunity
    • Adds super-effective coverage against Water, Ice, Ground and more

    Suggestions optimize this initial planning heuristic. Your preferences and actual battle strategy may favor another Pokémon.

    Key insights
    • Poison attacks threaten 1 of 1 teammates, with no teammate resisting them by type.
    • Steel attacks threaten 1 of 1 teammates, with no teammate resisting them by type.
    • Your own types can hit 3 of 18 single-type targets super effectively. Actual move coverage can differ.
    • No teammate has a base Speed of 100 or higher. Consider adding a faster option.
    Detailed type analysis · all 18 types

    Incoming damage assumes typing only. 0× = immune, ½× / ¼× = resistant, 2× / 4× = weak. Resistance counts include immunities.

    Incoming damage by attacking type
    AttackSylveonWeakResist
    Normal1×00
    Fire1×00
    Water1×00
    Electric1×00
    Grass1×00
    Ice1×00
    Fighting½×01
    Poison2×10
    Ground1×00
    Flying1×00
    Psychic1×00
    Bug½×01
    Rock1×00
    Ghost1×00
    Dragon0×01
    Dark½×01
    Steel2×10
    Fairy1×00

    Offensive type coverage

    Against single-type targets, using only same-type attacks. This is not coverage against every dual-type species.

    NormalNeutral
    FireResisted
    WaterNeutral
    ElectricNeutral
    GrassNeutral
    IceNeutral
    Fighting✓ Super effective
    PoisonResisted
    GroundNeutral
    FlyingNeutral
    PsychicNeutral
    BugNeutral
    RockNeutral
    GhostNeutral
    Dragon✓ Super effective
    Dark✓ Super effective
    SteelResisted
    FairyNeutral
    How is the score calculated?

    Offense (25%): neutral-or-better type coverage and strongest attacking base stats. Defense (30%): team resistances, unprotected and repeated weaknesses, and 4× vulnerabilities. Coverage (25%): fraction of 18 single-type targets hit super effectively by your own types. Synergy (20%): teammates resisting each other’s weaknesses, physical/special/bulk stat signals and base Speed ≥100. Scores are rounded to 0–100; the total uses the displayed subscores.

    Rating bands: Excellent ≥80, Good ≥65, Fair ≥45, Poor below 45. An empty team has no rating.

    Small teams are provisional and are not given a separate completion bonus. Adding a Pokémon can lower the score if it creates new weaknesses or lowers averages. These initial heuristics have not been calibrated against battle outcomes.

    Choose Pokémon · Slot 1

    1025 Pokémon found · already selected teammates are disabled

    Data: Pokémon Showdown / @pkmn/dex · Sprites: PokéAPI contributors · Base species only

    Sources & guide notes

    Starter advice written for this guide; mechanics checked against Pokémon Showdown’s Generation 9 data.

    Starter moveset reviewed October 6, 2026; battle notes added October 16, 2026. Suggest a correction.

    Disclaimer: This is an unofficial fan-made tool, not affiliated with or endorsed by The Pokémon Company, Nintendo, Creatures or GAME FREAK. Pokémon names, artwork and type symbols belong to their respective owners.

    Scores and recommendations are casual planning estimates based on typing and base stats, not win probabilities or guarantees. Moves, abilities, items and competitive rules can change actual results. Read the methodology and limitations.