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Level 18To Grotle

Level 32To Torterra

TorterraLast stage shown

#0389 · GENERATION 4

Torterra Build Guide

GrassGround

Physical setup attacker

Build a Torterra team ↓

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Custom Pokédex collection.

Starter moveset

Generation 9 · casual singles · base form

ITEMWhite Herb
ABILITYOvergrow
NATUREAdamant
1
Shell Smash
2
Earthquake
3
Seed Bomb
4
Rock Slide

How to play

Use a safe turn for Shell Smash, which raises Attack, Special Attack and Speed while lowering both defenses. White Herb can restore the lowered stats once.

Watch out for

Key risk. Ice attacks deal 4× damage. White Herb is consumed and setup remains risky; Flying types avoid Earthquake. Rock Slide can miss.

About this example

This editorial starting point is not a ranked-format recommendation or a legality check. It does not specify EVs or Tera type. Moves, items and abilities here do not change the builder score.

BATTLE PLAN

When to attack, set up or switch

Use a safe turn for Shell Smash, which raises Attack, Special Attack and Speed while lowering both defenses. White Herb can restore the lowered stats once.

You have a safe turn to boost

Shell Smash is the entire plan. Ice deals 4× damage and Flying targets avoid Earthquake, so confirm the opponent cannot answer before you set up.

White Herb has already been consumed

A second boost has no insurance left. Rock Slide can also miss, so weigh attacking immediately against gambling another setup turn.

What does a safe pivot mean?

A teammate uses a switching move to bring Torterra in. A slower pivot may take the opponent’s hit first. Turn order and the opponent’s move still matter.

ITEM & ABILITY

How this build works

Shell Smash raises Attack, Special Attack and Speed while lowering both defenses. White Herb restores those drops once and is consumed when it activates, so a second boost carries a different cost.

Watch the tradeoff. Ice attacks deal 4× damage. White Herb is consumed and setup remains risky; Flying types avoid Earthquake. Rock Slide can miss.

These battle mechanics do not change the builder’s type-and-base-stat score. The tool does not simulate moves, abilities, held items or damage.

COMPARE YOUR OPTIONS

Torterra or Swampert?

Swampert trades Grass typing and Shell Smash for Water typing and hazard support.

Base stats · standard forms in the local Generation 9 dataset
StatTorterraSwampert
HP95100
Attack109110
Defense10590
Sp. Attack7585
Sp. Defense8590
Speed5660

Base stats are not final battle stats. Level, nature, IVs, EVs and battle effects affect the result. Check availability in your game before choosing an alternative.

Teammate ideas

A Steel teammate can cover Ice and Flying attacks. Add special damage so the team does not depend only on physical attacks.

These are typing-based starting pairs, not a complete competitive team. Check the remaining four slots and your game’s rules.

Compare computed teammate suggestions →
Alternative: Swampert

Swampert trades Grass typing and Shell Smash for Water typing and hazard support.

Read Swampert guide →

Try Swampert →

Type matchups

Weak to

Fire2×Ice4×Flying2×Bug2×
Resistances and immunities
Electric0×Ground0.5×Rock0.5×

Typing only. Abilities, items and battle effects can change these matchups.

HP95
Attack109
Defense105
Sp. Attack75
Sp. Defense85
Speed56

Evolution chain

  1. Turtwig#387
  2. Level 18

    Grotle#388
  3. Level 32

    Torterra#389

Standard main-series evolution conditions. Regional forms and games with special evolution systems can differ.

Build your Torterra team

Start with Torterra. Add teammates and compare your type-and-base-stat score.

TEAM WORKSPACE

Your team 1 / 6

Team score 50 of 100/ 100Fair
Generate a random team
Gen 9 · National Dex · Casual Settings & scope
Format scope · casual planning

Base species #001–1025, using Generation 9 data. A casual planning pool, not a VGC, ranked, or Showdown National Dex legality validator. Regional, Mega and alternate forms are not included yet.

SLOT 01#389

Torterra

GrassGround
SLOT 02
SLOT 03
SLOT 04
SLOT 05
SLOT 06

Understand your team

Offense79
Defense56
Coverage39
Synergy17

Types & base stats only · Not a win probability.

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    FIND A BETTER FIT

    Recommended Pokémon

    Fill your empty slots first. Each candidate is scored using the same rules as your current team. Only positive score changes are shown.

    +29 pts

    Magearna

    SteelFairy

    Team score 50 → 79

    Why this Pokémon?
    • Adds Ice resistance or immunity
    • Adds Flying resistance or immunity
    • Adds Bug resistance or immunity
    +29 pts

    Blacephalon

    FireGhost

    Team score 50 → 79

    Why this Pokémon?
    • Adds Fire resistance or immunity
    • Adds Ice resistance or immunity
    • Adds Bug resistance or immunity
    +27 pts

    Chandelure

    GhostFire

    Team score 50 → 77

    Why this Pokémon?
    • Adds Fire resistance or immunity
    • Adds Ice resistance or immunity
    • Adds Bug resistance or immunity
    +27 pts

    Klefki

    SteelFairy

    Team score 50 → 77

    Why this Pokémon?
    • Adds Ice resistance or immunity
    • Adds Flying resistance or immunity
    • Adds Bug resistance or immunity
    +27 pts

    Iron Moth

    FirePoison

    Team score 50 → 77

    Why this Pokémon?
    • Adds Fire resistance or immunity
    • Adds Ice resistance or immunity
    • Adds Bug resistance or immunity
    +26 pts

    Heatran

    FireSteel

    Team score 50 → 76

    Why this Pokémon?
    • Adds Ice resistance or immunity
    • Adds Flying resistance or immunity
    • Adds Bug resistance or immunity

    Suggestions optimize this initial planning heuristic. Your preferences and actual battle strategy may favor another Pokémon.

    Key insights
    • Ice attacks threaten 1 of 1 teammates, with no teammate resisting them by type.
    • Bug attacks threaten 1 of 1 teammates, with no teammate resisting them by type.
    • Torterra takes 4× damage from Ice attacks by type.
    • Your own types can hit 7 of 18 single-type targets super effectively. Actual move coverage can differ.
    • No teammate has a base Speed of 100 or higher. Consider adding a faster option.
    Detailed type analysis · all 18 types

    Incoming damage assumes typing only. 0× = immune, ½× / ¼× = resistant, 2× / 4× = weak. Resistance counts include immunities.

    Incoming damage by attacking type
    AttackTorterraWeakResist
    Normal1×00
    Fire2×10
    Water1×00
    Electric0×01
    Grass1×00
    Ice4×10
    Fighting1×00
    Poison1×00
    Ground½×01
    Flying2×10
    Psychic1×00
    Bug2×10
    Rock½×01
    Ghost1×00
    Dragon1×00
    Dark1×00
    Steel1×00
    Fairy1×00

    Offensive type coverage

    Against single-type targets, using only same-type attacks. This is not coverage against every dual-type species.

    NormalNeutral
    Fire✓ Super effective
    Water✓ Super effective
    Electric✓ Super effective
    GrassResisted
    IceNeutral
    FightingNeutral
    Poison✓ Super effective
    Ground✓ Super effective
    FlyingResisted
    PsychicNeutral
    BugResisted
    Rock✓ Super effective
    GhostNeutral
    DragonNeutral
    DarkNeutral
    Steel✓ Super effective
    FairyNeutral
    How is the score calculated?

    Offense (25%): neutral-or-better type coverage and strongest attacking base stats. Defense (30%): team resistances, unprotected and repeated weaknesses, and 4× vulnerabilities. Coverage (25%): fraction of 18 single-type targets hit super effectively by your own types. Synergy (20%): teammates resisting each other’s weaknesses, physical/special/bulk stat signals and base Speed ≥100. Scores are rounded to 0–100; the total uses the displayed subscores.

    Rating bands: Excellent ≥80, Good ≥65, Fair ≥45, Poor below 45. An empty team has no rating.

    Small teams are provisional and are not given a separate completion bonus. Adding a Pokémon can lower the score if it creates new weaknesses or lowers averages. These initial heuristics have not been calibrated against battle outcomes.

    Choose Pokémon · Slot 1

    1025 Pokémon found · already selected teammates are disabled

    Data: Pokémon Showdown / @pkmn/dex · Sprites: PokéAPI contributors · Base species only

    Sources & guide notes

    Starter advice written for this guide; mechanics checked against Pokémon Showdown’s Generation 9 data.

    Starter moveset reviewed October 6, 2026; battle notes added October 20, 2026. Suggest a correction.

    Disclaimer: This is an unofficial fan-made tool, not affiliated with or endorsed by The Pokémon Company, Nintendo, Creatures or GAME FREAK. Pokémon names, artwork and type symbols belong to their respective owners.

    Scores and recommendations are casual planning estimates based on typing and base stats, not win probabilities or guarantees. Moves, abilities, items and competitive rules can change actual results. Read the methodology and limitations.